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ARNAR
SKARP

architect & 3D visualizer


                            

 






 








ARNAR
SKARP

architect & 3D visualizer


                            








‘ SYNTHETIC FIELDS ’




- unreal engine
-blender
 


Synthetic fields 2gbx studio project spring semester, SCI-Arc, studio instructor Elena Manferdini, studio partner Ian Fennimore


This project located in downtown Los Angeles 2050 imagines a future where fusion energy is used to power our buildings and transportation infrastructure ...MORE





















FULL VERSION

‘ POETIC TECHNOLOGIES PART I ’ 




- blender
- after effects


One of the most vital organs of any city is it’s transportation system, and because we live in an undemocratic and profit maximizing world, the properties of the system are therefore designed in such a way to maximize profit for private companies.
Automobiles packaged and branded as freedom/liberty. Giving every citizen a car is not about individual freedom. it is about producing as many engines as possible that burn fuel individually...MORE














 

‘ LAVAFORMING ’



- blender
- modded version of Star Wars Battlefront 2

                                  


Lavaforming was exhibited in Ásmundarsalur, Reykjavik as multiple 3d animations illustrating the way in which lava can be channeled into foundation walls for a city.
Alongside animations the completed lava city could be experienced as a custom playable environment in the video game star wars battlefront 2
...MORE

 












‘ ARCHITECTURE RECYCLED ’ 




- blender
-rhino
-photoshop

- after effects


In the year 2021 the city of Reykjavík held a competition for the design of an Eco-Village on the island Viðey.
A group of people unified by a worker co-operative won the competition and began the building of a village in Viðey exclusively from building waste. This project is a fictional story...MORE